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500 weeks ago




Fallout New Vegas Patch 1.4.0.525 > nutshellurl.com/4hig5






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Fallout New Vegas Patch 1.4.0.525, iPad Tips, Tricks, Apps


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VideoEdit Video on how to remove this patch on Xbox 360 02:17 Remove a Patch from an Xbox 360 vdeFallout: New Vegas add-ons and downloadsStory add-onsDead Money Honest Hearts Old World Blues Lonesome RoadItem packsCourier's Stash (Caravan Pack Classic Pack Mercenary Pack Tribal Pack) Gun Runners' ArsenalPatchesPC1.1.0.268 1.1.1.271 1.2.0.285 1.2.0.314 1.2.0.352 1.3.0.452 1.4.0.525Xbox 3601.1.0.268 1.2.0.315 1.3.0.444 1.4.0.514PS31.1.0.268 1.2.0.310 1.3 1.4 1.5 1.6EditorGarden of Eden Creation Kit Retrieved from " Category: Fallout: New Vegas patches Languages: Deutsch Other Wikia wikis Random Wiki Games About Help Community Central Careers Advertise API Contact Wikia Terms of Use Privacy Policy Global Sitemap Local Sitemap Content is available under CC-BY-SA. How about fixing the same glitch for Vault 34. Various weapon adjustments. Edit FUCKING CAZADOR POISON!!! It causes so many crashes whnever i attempt to use vats and on harcore it just slaughters your followers because apparently, they are too damn stupid to use stimpaks and antivenom (THAT I PUT IN THEIR INVENTORY!!!) This is the only current serious problem that im having right now:l please fix soon. Resolves around 200 quest and scripting issues. Steam Users' Forums > Steam Game Discussions > D - G > Fallout series Fallout: New Vegas latest patch for 22490 User Name Remember Me? Password Register Games FAQ Today's Posts Search Search Forums Tag Search Advanced Search Google Search My Threads and Posts My Posts My Threads Steam Game Discussions # - C D - G H - L M - P Q - S T - Z Publisher / Developer Console Game Discussions Go to Page. It no longer does that weird "backpack keeps falling off the Courier's back in third person mode," the backpack disappears when changing to another weapon (before you would need to reload the save), and when you use the mod to make it nine pounds (half its weight) it stays nine pound regardless of whether or not you have it equipped. Adjusted deathclaw fatigue to make them less exploitable with certain attacks. Fallout: New Vegas patch 1.3.0.452 - released on April 25, 2011. Removed Intelligence flag from Int 2 check at REPCONN HQ, as engine doesnt support checks that low.

Explosives. I just wasn't aware of HOW beefed up they would be. Rex) or when the player needs to clear his or her companions before entering an area (e.g. For details, please see the respective articles. . Fixed nightkin encounter at Tumbleweed Ranch to occur after user reloads a save. Removed the girl that was running after a Giant rat with a boy in Freeside. camera to point to the ground. New Companion Dismissal Terminals). Fixed .45 Auto pistol displaying incorrect condition/value on modding screen.

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last edited 411 weeks ago by Eirwprimr
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